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Yet, because we share a ground belief that love is not a private thing and that this question can only be addressed collectively, others were invited to develop an exercise/game responding to the question: How to Love Many in Many Ways?",[],{"_key":849,"_type":219,"children":850,"markDefs":855,"style":232},"a19c1ece6ae9",[851],{"_key":852,"_type":223,"marks":853,"text":854},"bc8a63d1cd9d",[],"Eight contributors responded to that question. Coming from diverse disciplines and backgrounds, their responses range from the artistic to the scientific, the somatic, and the satirical:",[],{"_key":857,"_type":219,"children":858,"level":653,"listItem":863,"markDefs":864,"style":232},"c8b398d73973",[859],{"_key":860,"_type":223,"marks":861,"text":862},"7a604e899ca9",[],"Engy Mohsen and Gabriel Hensche, artists (Cairo/Berlin), kicked off with the titular “How to Love Many in Many Ways”, a set of exercises that playfully invite you to enact many rituals with many options of potential players; Yourself, Other/s, Other Other/s.","bullet",[],{"_key":866,"_type":219,"children":867,"level":653,"listItem":863,"markDefs":872,"style":232},"5803eb60c9a0",[868],{"_key":869,"_type":223,"marks":870,"text":871},"2ac835b91952",[],"Eliana Otta, artist (Lima), responded with “Rehearsing Horizontalities”, a set of exercises to create scenarios where players re-examine their relationship with others by playing with their spatial, choreographic, and acoustic awareness, all while maintaining what she calls a ‘Horizontality Pact’ to reexamine our relationships with others.",[],{"_key":874,"_type":219,"children":875,"level":653,"listItem":863,"markDefs":880,"style":232},"5ab5b49ca451",[876],{"_key":877,"_type":223,"marks":878,"text":879},"e79614f75648",[],"Eleonora Toniolo, interdisciplinary designer (Berlin), responded with NOI Game, a card game that attempts to shift a common understanding of communication that particularly emphasises speaking up as a preferable mode to its supposed opposite: silence.",[],{"_key":882,"_type":219,"children":883,"level":653,"listItem":863,"markDefs":888,"style":232},"0410e9908bd0",[884],{"_key":885,"_type":223,"marks":886,"text":887},"fd5df07edba1",[],"Ingo Niermann (The Army of Love), writer/artist (Basel/Berlin), responded with “Falling in Love with the World”, an exercise that directs the group to overcome aversions and extend notions of love and care to others or objects.",[],{"_key":890,"_type":219,"children":891,"level":653,"listItem":863,"markDefs":896,"style":232},"656f6af09a1c",[892],{"_key":893,"_type":223,"marks":894,"text":895},"fa4d444e59d4",[],"Mohamed Al Bakeri, artist (Cairo/Sierre), responded with “The Things You Do for Love”, a board game that invites players to think of love as a material need and commodity. while navigating the world of online dating.",[],{"_key":898,"_type":219,"children":899,"level":653,"listItem":863,"markDefs":904,"style":232},"3eb629c52a93",[900],{"_key":901,"_type":223,"marks":902,"text":903},"a188d5dba3b7",[],"Petra Mrša, artist/photographer (Berlin), responded with “Shivering Throats, Breaking Walls”, as she plays with alternative notions of intimacy and encounter, ideas of presence and absence, and unconventional modes of communication and exchange.",[],{"_key":906,"_type":219,"children":907,"level":653,"listItem":863,"markDefs":912,"style":232},"6dd2e601410a",[908],{"_key":909,"_type":223,"marks":910,"text":911},"968e8b627698",[],"Philip Ullrich, artist (Zurich/Bern), responded with “Take That Loving Grace”, a game where two players try to win the game ‘Nim’ – one by following computer-generated moves in the role of the ‘machine’, the other on their own as the ‘human’.",[],{"_key":914,"_type":219,"children":915,"level":653,"listItem":863,"markDefs":920,"style":232},"d90382da7b52",[916],{"_key":917,"_type":223,"marks":918,"text":919},"bb199f4c8d32",[],"Rania Atef, artist (Cairo), responded with “Bad Mother”, a card game that critically–and sarcastically–scrutinizes the societal gaze for maternal love and the domestic performance of mothers as well as the criterion of a ‘Good Mother’.",[],{"_key":922,"_type":219,"children":923,"level":653,"listItem":863,"markDefs":928,"style":232},"2afd3c91c020",[924],{"_key":925,"_type":223,"marks":926,"text":927},"8d15edce0aab",[],"Raúl Hott, artist/architect (Santiago), responds with “Total Body”, an invitation to understand radiance, experience new ways of relating to affect, affection, and interact with all living beings, and reconnect with our planet.",[],{"_key":930,"_type":219,"children":931,"level":653,"listItem":863,"markDefs":936,"style":232},"c1968a6a2877",[932],{"_key":933,"_type":223,"marks":934,"text":935},"d1e5ac665606",[],"Shahd Omar, somatic practitioner/architect (Cairo), responded with “Embodied Encounters”, a playful attempt to redefine consent as the process of establishing agreements, and how to communicate it beyond verbal exchanges.",[],{"_key":938,"_type":219,"children":939,"markDefs":944,"style":232},"4ce6dae70a9a",[940],{"_key":941,"_type":223,"marks":942,"text":943},"12359db94bef",[],"We are exploring and testing all games and exercises. 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others, in your everyday life!\n\n❥ howtolovemanyinmanyways.com","contributors: \neleonora toniolo, eliana otta, ingo niermann (the army of love), mohamed al-bakeri, petra mrša, philip ullrich, rania atef, raúl hott, shahd omar.\n\nedited by ismail fayed, proof-reading by jenifer evans, visual identity by engy aly.","the project departs from a question based on the claim that you can intentionally perform falling in love (and subsequently fall out of love as well). yet, because we share a ground belief that love is not a private thing and that this question can only be addressed collectively, others were invited to develop an exercise/game responding to the question: how to love many in many ways?\n\neight contributors responded to that question. coming from diverse disciplines and backgrounds, their responses range from the artistic to the scientific, the somatic, and the satirical:\n\nengy mohsen and gabriel hensche, artists (cairo/berlin), kicked off with the titular “how to love many in many ways”, a set of exercises that playfully invite you to enact many rituals with many options of potential players; yourself, other/s, other other/s.\n\neliana otta, artist (lima), responded with “rehearsing horizontalities”, a set of exercises to create scenarios where players re-examine their relationship with others by playing with their spatial, choreographic, and acoustic awareness, all while maintaining what she calls a ‘horizontality pact’ to reexamine our relationships with others.\n\neleonora toniolo, interdisciplinary designer (berlin), responded with noi game, a card game that attempts to shift a common understanding of communication that particularly emphasises speaking up as a preferable mode to its supposed opposite: silence.\n\ningo niermann (the army of love), writer/artist (basel/berlin), responded with “falling in love with the world”, an exercise that directs the group to overcome aversions and extend notions of love and care to others or objects.\n\nmohamed al bakeri, artist (cairo/sierre), responded with “the things you do for love”, a board game that invites players to think of love as a material need and commodity. while navigating the world of online dating.\n\npetra mrša, artist/photographer (berlin), responded with “shivering throats, breaking walls”, as she plays with alternative notions of intimacy and encounter, ideas of presence and absence, and unconventional modes of communication and exchange.\n\nphilip ullrich, artist (zurich/bern), responded with “take that loving grace”, a game where two players try to win the game ‘nim’ – one by following computer-generated moves in the role of the ‘machine’, the other on their own as the ‘human’.\n\nrania atef, artist (cairo), responded with “bad mother”, a card game that critically–and sarcastically–scrutinizes the societal gaze for maternal love and the domestic performance of mothers as well as the criterion of a ‘good mother’.\n\nraúl hott, artist/architect (santiago), responds with “total body”, an invitation to understand radiance, experience new ways of relating to affect, affection, and interact with all living beings, and reconnect with our planet.\n\nshahd omar, somatic practitioner/architect (cairo), responded with “embodied encounters”, a playful attempt to redefine consent as the process of establishing agreements, and how to communicate it beyond verbal exchanges.\n\nwe are exploring and testing all games and exercises. through our lab with school of commons, we discovered a missing position in the nine current proposals, and hence invited eleonora toniolo (soc alumni) to propose the tenth position.","radical 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(Mexico City, 1992) works as a designer, programmer and artist creating ambiguous software, generative systems, transmedia narratives, collaborative tactics and odd music. 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1979. Master of Fine Arts, Utrecht School of Arts,The Netherlands. He obtained his degree in visual arts from the University of Antioquia in 2003. Winner of the Visual Arts category in the \"Referentes\" Awards for Art and culture 2018, awarded by the Medellin’s municipality. He is co-founder and member of the cultural corporation El puente_lab, cultural activation laboratory; through which he has participated in various projects and workshops with international artists in the city of Medellín; and several exhibitions in Italy, Austria, Lithuania, Turkey and at the XIII Havana Biennial. In 2004 he participated in an artistic residence UNIDEE Fondazione Pistoletto University of Ideas in Biella Italy, and has continued to cooperate with the institution in design and art projects. Vásquez's work has been developing since 2003 taking part in numerous exhibitions throughout the country, including the Regional Artists Salon, Curatorship: \"Investments + Art + Exchanges + Transactions\", Medellín and Armenia. The 42 National Artists Salon in Barranquilla and Cartagena. \"surreptitious Covert Stories\" In the Banasta Gallery. In the exhibition \"Antioquias\", Diversity and Imaginaries of Identity, Museo de Antioquia.",[],{"_key":1329,"_type":219,"children":1330,"markDefs":1335,"style":232},"1faec1595155",[1331],{"_key":1332,"_type":223,"marks":1333,"text":1334},"570b528083b30",[],"He is currently Director of the Paul Bardwell Gallery of Contemporary Art at the Centro Colombo Americano and is in charge of the Deseartepaz program of the same institution.",[],{"_key":1337,"_type":219,"children":1338,"markDefs":1343,"style":232},"7187784b91de",[1339],{"_key":1340,"_type":223,"marks":1341,"text":1342},"41d9dfe1ca400",[],"\n",[],"Medellin 1979. Master of Fine Arts, Utrecht School of Arts,The Netherlands. 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He is co-founder of the collective El puente_lab in Medellín, Colombia, a free lance artist and teacher.",[],{"_key":1389,"_type":219,"children":1390,"markDefs":1395,"style":232},"ca2f8294acd6",[1391],{"_key":1392,"_type":223,"marks":1393,"text":1394},"92d1e9cdacb30",[],"Juan Sandoval realises contemporary art projects, produces objects and images, creates devices for collaboration and collective learning, and publications. He approaches the process of creation through the overlapping of personal experiences, the application of craft production techniques and the observation of social processes. In his research, Sandoval has developed projects in collaboration with cultural associations dealing with issues of immigration, economy and local culture.",[],{"_key":1397,"_type":219,"children":1398,"markDefs":1403,"style":232},"fbb3e1edc947",[1399],{"_key":1400,"_type":223,"marks":1401,"text":1402},"4bac8ee74b460",[],"He obtained a degree in visual arts at the National University of Colombia, Medellín. He has participated in residencies for artists at Cittadellarte- Fondazione Pistoletto in Biella, Italy; Villa Arson in Nice, France; O.K. Centrum in Linz, Austria and Four Corners in London, UK. In 2018 he received the NCTM award for art in Milan, Italy.",[],"As an Artist, he has exhibited internationally since 1994.He is co-founder of the collective El puente_lab in Medellín, Colombia, a free lance artist and teacher.",{"alt":1406,"asset":1407},"Juan Sandoval",{"_id":1408,"height":1409,"orientation":462,"ratio":1410,"url":1411,"width":957},"image-a4220545da85fd255da3049f95b254c260e457ff-1250x946-jpg",946,1.3213530655391121,"https://cdn.sanity.io/images/eodip22e/production/a4220545da85fd255da3049f95b254c260e457ff-1250x946.jpg",{"filterYear":1413},[1414],{"_id":105,"title":108},[1416],{"_type":337,"label":341,"url":1417},"https://www.tropicalworld.net/",{"locations":1419,"other":1422},[1420],{"_id":346,"_type":347,"seo":7,"slug":1421,"title":350},{"_type":9,"current":349},[1423],{"_key":1424,"_type":219,"children":1425,"markDefs":1430,"style":232},"9907d7df3444",[1426],{"_key":1427,"_type":223,"marks":1428,"text":1429},"75c06bc19ef30",[],"Based in Bologna",[],[1432,107],"juan sandoval",{"_type":9,"current":1434},"Juan-Sandoval",{"_id":1436,"_type":318,"activeYears":1437,"bio":1440,"bioShort":7,"featuredImage":1449,"filterables":1456,"links":1459,"locations":1462,"searchables":1477,"seo":7,"slug":1479,"title":1450},"9d951859-385c-4e60-89e8-d6dcc1fb9eb0",[1438],{"_id":105,"_type":99,"seo":7,"slug":1439,"title":108},{"_type":9,"current":107},[1441],{"_key":1442,"_type":219,"children":1443,"markDefs":1448,"style":232},"a498e4a60bb0",[1444],{"_key":1445,"_type":223,"marks":1446,"text":1447},"3a5fb5703f610",[],"El puente_lab is a collective shaped by Juan Esteban Sandoval and Alejandro Vásquez Salinas, It is a platform for artistic and cultural production, active in Medellín - Colombia, which aims to develop cultural projects on a local level, building bridges of communication with artists and experts through a strategy of international cooperation.The projects developed by el puente_lab meet the specific needs of the social context where they are carried out, using artistic creativity as a tool of activation of cultural projects that initiate, facilitate and / or accompany processes of education, communication and urban and social transformation.",[],{"alt":1450,"asset":1451},"El puente_lab",{"_id":1452,"height":1453,"orientation":462,"ratio":1196,"url":1454,"width":1455},"image-48056d6d34bdbcb38bf1b57f6f651459647dcc05-1200x900-jpg",900,"https://cdn.sanity.io/images/eodip22e/production/48056d6d34bdbcb38bf1b57f6f651459647dcc05-1200x900.jpg",1200,{"filterYear":1457},[1458],{"_id":105,"title":108},[1460],{"_type":337,"label":1461,"url":1461},"https://www.elpuentelab.org/",{"locations":1463,"other":1468},[1464,1466],{"_id":538,"_type":347,"seo":7,"slug":1465,"title":541},{"_type":9,"current":540},{"_id":346,"_type":347,"seo":7,"slug":1467,"title":350},{"_type":9,"current":349},[1469],{"_key":1470,"_type":219,"children":1471,"markDefs":1476,"style":232},"f61627920d71",[1472],{"_key":1473,"_type":223,"marks":1474,"text":1475},"9abe7f00f8ef",[],"Medellín, Colombia",[],[1478,107],"el puente_lab",{"_type":9,"current":1480},"el-puente_lab",{"alt":1482,"asset":1483},"(d)estructura",{"_id":1484,"height":1485,"orientation":462,"ratio":463,"url":1486,"width":1487},"image-7a7c712062fa89c3b4eacfcca120217ac0c96150-4272x2848-jpg",2848,"https://cdn.sanity.io/images/eodip22e/production/7a7c712062fa89c3b4eacfcca120217ac0c96150-4272x2848.jpg",4272,{"filterCategory":1489,"filterLocation":1495,"filterYear":1498},[1490,1491,1492,1493,1494],{"_id":1248,"title":1253},{"_id":301,"title":306},{"_id":1258,"title":1263},{"_id":1265,"title":1270},{"_id":1272,"title":1277},[1496,1497],{"_id":538,"title":541},{"_id":346,"title":350},[1499],{"_id":105,"title":108},[],{"locations":1502,"other":1507},[1503,1505],{"_id":538,"_type":347,"seo":7,"slug":1504,"title":541},{"_type":9,"current":540},{"_id":346,"_type":347,"seo":7,"slug":1506,"title":350},{"_type":9,"current":349},[1508],{"_key":1509,"_type":219,"children":1510,"markDefs":1515,"style":232},"6deecd80a524",[1511],{"_key":1512,"_type":223,"marks":1513,"text":1514},"04590a5e4667",[],"Cali, Medellín, Colombia\nCuba\nBuenos Aires, Argentina \nSantiago de Chile\nBiella, Italy",[],[1517,1520],{"_type":1518,"caption":7,"embedCode":1519},"embedBlock","\u003Ciframe title=\"vimeo-player\" src=\"https://player.vimeo.com/video/828877276?h=337db4a570\" width=\"640\" height=\"360\" frameborder=\"0\"    allowfullscreen>\u003C/iframe>",{"_type":829,"settings":1521,"text":1523},{"textColumnCount":1522},"1",[1524,1532,1539,1547,1554,1562,1569],{"_key":1525,"_type":219,"children":1526,"markDefs":1531,"style":232},"66c09b922809",[1527],{"_key":1528,"_type":223,"marks":1529,"text":1530},"ab351f6e0d30",[],"(d)estructura is a project focused on collaborative, participatory, and process-oriented creation that invites groups to engage in dialogue about fundamental values of life through playfulness. Situated at the intersection of art, play, and social research, the project embodies the principles of Social Cartography as a game that encourages horizontal forms of social interaction on a micro scale. The aim of (d)estructura is to deconstruct Abraham Maslow's pyramidal theory of human needs developed in 1943 and to reconstruct new collective structures that reflect the voices of the individuals involved, grounded in their personal experiences. This game is played in various contexts, showcasing how human needs evolve based on geographical, social, political, and economic factors, as well as different life stages. ",[],{"_key":1533,"_type":219,"children":1534,"markDefs":1538,"style":232},"0d13166853c3",[1535],{"_key":1536,"_type":223,"marks":1537,"text":448},"b4e2a0ab9097",[],[],{"_key":1540,"_type":219,"children":1541,"markDefs":1546,"style":232},"f22f1e86fe99",[1542],{"_key":1543,"_type":223,"marks":1544,"text":1545},"4d82962ed9ad",[],"The game involves collectively building a structure using colored pieces, each assigned a value linked to the goals and objectives that represent, at an imaginary level, an optimal state of life. Engaging in (d)estructura reveals how individual decisions impact the collective, and conversely, how collective dynamics affect individual choices; the structure can grow or shrink, pieces may change, and tension builds over time. Participants must negotiate collectively about what to include or remove; chance plays a role, but ultimately, the group decides. Since its creation in 2016, (d)estructura has served as an insightful tool for observing and mapping the evolution of changing territories. Its mission is to create new cultural and social cartographies that reflect the diverse array of actors at play. ",[],{"_key":1548,"_type":219,"children":1549,"markDefs":1553,"style":232},"de89fe3210c4",[1550],{"_key":1551,"_type":223,"marks":1552,"text":448},"be77d02eaa2a",[],[],{"_key":1555,"_type":219,"children":1556,"markDefs":1561,"style":232},"38ea33a59266",[1557],{"_key":1558,"_type":223,"marks":1559,"text":1560},"65c0dd04efe7",[],"Over the years, the game has been applied in various contexts, leading to the emergence of new organizational structures grounded in shared values and visions for possible futures. The versatility of (d)estructura allows it to adapt to different environments, ranging from intimate gatherings in private homes, where it exists as a thoughtful board game, to expansive public spaces, where it can manifest as communal sculptures that invite interaction and engagement. This scalability makes it possible to apply methodologies inspired by Do-It-With-Others (DIWO), extending the game’s reach to other communities and contexts. ",[],{"_key":1563,"_type":219,"children":1564,"markDefs":1568,"style":232},"31fcb3e9272a",[1565],{"_key":1566,"_type":223,"marks":1567,"text":448},"3bc2bcf78906",[],[],{"_key":1570,"_type":219,"children":1571,"markDefs":1576,"style":232},"d32db101381a",[1572],{"_key":1573,"_type":223,"marks":1574,"text":1575},"7f1837af3402",[],"Currently, we are contemplating the expansion of participation through the creation of cooperative platforms. These platforms will serve as dynamic spaces for exploration, using the game as a springboard to develop the necessary narratives for a world in flux.",[],[1578,1588,1598,1608],{"_type":1224,"question":1579},[1580],{"_key":1581,"_type":219,"children":1582,"markDefs":1587,"style":232},"eaecd7d79085",[1583],{"_key":1584,"_type":223,"marks":1585,"text":1586},"9a7b49477c1e0",[],"In what ways to expand the possibilities of participation, collaboration, cooperation and co-creation of the current state of the (d)estructura game?",[],{"_type":1224,"question":1589},[1590],{"_key":1591,"_type":219,"children":1592,"markDefs":1597,"style":232},"0b3ee96595a0",[1593],{"_key":1594,"_type":223,"marks":1595,"text":1596},"b59e41ce5e87",[],"How to collect the information that emerges during games and how to create sensitive analysis and visualization to understand that information?",[],{"_type":1224,"question":1599},[1600],{"_key":1601,"_type":219,"children":1602,"markDefs":1607,"style":232},"fb84e8f36cba",[1603],{"_key":1604,"_type":223,"marks":1605,"text":1606},"3419085261de",[],"How might the creation of virtual and physical platforms enhance the exploration and narratives for (d)estructura?",[],{"_type":1224,"question":1609},[1610],{"_key":1611,"_type":219,"children":1612,"markDefs":1617,"style":232},"3c1a3e68dc50",[1613],{"_key":1614,"_type":223,"marks":1615,"text":1616},"4db6e829c990",[],"What potential challenges could arise when attempting to expand the range of participation in the project?",[],[1482,107,1619,1620,1621,1622,1623,349,1624,552,1371,1432,1478,1625,1252,305,1626,1270,1627],"in what ways to expand the possibilities of participation, collaboration, cooperation and co-creation of the current state of the (d)estructura game?","how to collect the information that emerges during games and how to create sensitive analysis and visualization to understand that information?","how might the creation of virtual and physical platforms enhance the exploration and narratives for (d)estructura?","what potential challenges could arise when attempting to expand the range of participation in the project?","south america","cali, medellín, colombia\ncuba\nbuenos aires, argentina \nsantiago de chile\nbiella, italy","(d)estructura is a project focused on collaborative, participatory, and process-oriented creation that invites groups to engage in dialogue about fundamental values of life through playfulness. situated at the intersection of art, play, and social research, the project embodies the principles of social cartography as a game that encourages horizontal forms of social interaction on a micro scale. the aim of (d)estructura is to deconstruct abraham maslow's pyramidal theory of human needs developed in 1943 and to reconstruct new collective structures that reflect the voices of the individuals involved, grounded in their personal experiences. this game is played in various contexts, showcasing how human needs evolve based on geographical, social, political, and economic factors, as well as different life stages. \n\n\n\nthe game involves collectively building a structure using colored pieces, each assigned a value linked to the goals and objectives that represent, at an imaginary level, an optimal state of life. engaging in (d)estructura reveals how individual decisions impact the collective, and conversely, how collective dynamics affect individual choices; the structure can grow or shrink, pieces may change, and tension builds over time. participants must negotiate collectively about what to include or remove; chance plays a role, but ultimately, the group decides. since its creation in 2016, (d)estructura has served as an insightful tool for observing and mapping the evolution of changing territories. its mission is to create new cultural and social cartographies that reflect the diverse array of actors at play. \n\n\n\nover the years, the game has been applied in various contexts, leading to the emergence of new organizational structures grounded in shared values and visions for possible futures. the versatility of (d)estructura allows it to adapt to different environments, ranging from intimate gatherings in private homes, where it exists as a thoughtful board game, to expansive public spaces, where it can manifest as communal sculptures that invite interaction and engagement. this scalability makes it possible to apply methodologies inspired by do-it-with-others (diwo), extending the game’s reach to other communities and contexts. \n\n\n\ncurrently, we are contemplating the expansion of participation through the creation of cooperative platforms. these platforms will serve as dynamic spaces for exploration, using the game as a springboard to develop the necessary narratives for a world in flux.","open up","d.i.w.o (do it with others)",{"_type":9,"current":1629},"d-estructura",{"_id":1631,"_type":585,"categories":1632,"credits":1639,"featuredImage":1691,"filterables":1698,"footnotes":1706,"locations":1707,"logbook":7,"pageBuilder":1711,"researchQuestion":1731,"researchQuestions":7,"searchables":1740,"seo":7,"slug":1743,"title":1663,"year":113},"8e16b1b6-4e96-42bd-9f61-80ddaf09db2f",[1633,1636],{"_id":1019,"_type":293,"colorPrimary":1634,"seo":7,"slug":1635,"title":1024},{"label":295,"value":1021},{"_type":9,"current":1023},{"_id":974,"_type":293,"colorPrimary":1637,"seo":7,"slug":1638,"title":979},{"label":295,"value":976},{"_type":9,"current":978},{"other":7,"profiles":1640},[1641,1669],{"_id":1642,"_type":318,"activeYears":1643,"bio":1646,"bioShort":1655,"featuredImage":7,"filterables":1656,"links":1659,"locations":7,"searchables":1664,"seo":7,"slug":1666,"title":1668},"86c3be81-544d-4c0e-95e1-0b4f69781fd3",[1644],{"_id":110,"_type":99,"seo":7,"slug":1645,"title":113},{"_type":9,"current":112},[1647],{"_key":1648,"_type":219,"children":1649,"markDefs":1654,"style":232},"ec66c5d447c9",[1650],{"_key":1651,"_type":223,"marks":1652,"text":1653},"ed6de66fd32d0",[],"Dan studied fine arts at the School of the Arts Institute of Chicago in the early 1990s, later moving to Germany (1995-2000), France (2000-2003) and then the UK (2003-2015), where he received his MA in Performance in Cultural Location from the Dartington College of Arts in 2007. Dan is currently based in Berlin, Germany, since 2015. Dan’s works incorporate a wide range of media, including fine art, new media and interactive technology, live presence and somatic practice. The central themes touch on issues of consciousness and embodiment, connection to place and presence, addressing social and environmental conflict, and an increasing focus on a post-anthropocentric perspective and a deep connection with nature. These draw on his extensive background and experience in meditation, awareness and embodiment practices, digital practices and a wide range of alternative living approaches. His work includes collaborations with world renowned dance companies and choreographers, has been acclaimed at international festivals including special selection at FIPA, screened on major television networks, such as ABC or Channel4, and presented at the London Olympics, the Shanghai Expo and the Kassel Documenta.",[],"Co-founding member of Common Views, Dan Farberoff (Born: Barranquilla, Colombia) is a multinational, interdisciplinary artist and filmmaker. ",{"filterYear":1657},[1658],{"_id":110,"title":113},[1660,1662],{"_type":337,"label":480,"url":1661},"https://www.instagram.com/iccigucci/",{"_type":337,"label":1663,"url":342},"Common Views",[1665,112],"dan farberoff",{"_type":9,"current":1667},"dan-farberoff","Dan Farberoff",{"_id":317,"_type":318,"activeYears":1670,"bio":1673,"bioShort":331,"featuredImage":7,"filterables":1679,"links":1682,"locations":1685,"searchables":1689,"seo":7,"slug":1690,"title":355},[1671],{"_id":110,"_type":99,"seo":7,"slug":1672,"title":113},{"_type":9,"current":112},[1674],{"_key":324,"_type":219,"children":1675,"markDefs":1678,"style":232},[1676],{"_key":327,"_type":223,"marks":1677,"text":329},[],[],{"filterYear":1680},[1681],{"_id":110,"title":113},[1683,1684],{"_type":337,"label":338,"url":339},{"_type":337,"label":341,"url":342},{"locations":1686,"other":7},[1687],{"_id":346,"_type":347,"seo":7,"slug":1688,"title":350},{"_type":9,"current":349},[352,112],{"_type":9,"current":354},{"alt":1692,"asset":1693},"Common Views Collective",{"_id":1694,"height":1695,"orientation":462,"ratio":1196,"url":1696,"width":1697},"image-3f2470586669980e3e8028076d0ff63bc5199ab8-1920x1440-jpg",1440,"https://cdn.sanity.io/images/eodip22e/production/3f2470586669980e3e8028076d0ff63bc5199ab8-1920x1440.jpg",1920,{"filterCategory":1699,"filterLocation":1702,"filterYear":1704},[1700,1701],{"_id":1019,"title":1024},{"_id":974,"title":979},[1703],{"_id":346,"title":350},[1705],{"_id":110,"title":113},[],{"locations":1708,"other":7},[1709],{"_id":346,"_type":347,"seo":7,"slug":1710,"title":350},{"_type":9,"current":349},[1712],{"_type":829,"settings":1713,"text":1714},{"textColumnCount":1522},[1715,1723],{"_key":1716,"_type":219,"children":1717,"markDefs":1722,"style":232},"5daabcec2ca9",[1718],{"_key":1719,"_type":223,"marks":1720,"text":1721},"f0b26de000140",[],"The Common Views collective addresses social-ecological concerns at sites-in-conflict. Our methodology of Environmental Reconciliation, which we have been evolving over the course of our work, in a range of sites and with various communities internationally, applies a post-anthropocentric Commoning perspective and a social-ecological re-framing in the context of arts engagement, as a way of working towards understanding, unpacking and redressing contested issues. We employ participatory strategies and aim for horizontality at all levels of a project, an approach that goes beyond project process and structure, forming a basic understanding that questions entrenched hierarchical attitudes of human vs human and human over nature. Our methodology engenders co-learning and calls for an alternative approach to curation, one that is centred on public engagement, mediation and process. ",[],{"_key":1724,"_type":219,"children":1725,"markDefs":1730,"style":232},"f6351408f487",[1726],{"_key":1727,"_type":223,"marks":1728,"text":1729},"fb12870a8908",[],"Our research at the SoC explores Commoning within engaged arts practice, asking how we can expand our collective's shared knowledge- and skills-space and broaden our collaborative learning, exploration, decision-making, creation and reflection, to increase shared-ownership of the creative process and its outcomes with project participants. Specifically, we set out to compile a toolkit of strategies, methods and practices that will facilitate our work as catalysts of a Commoning process, through labbing and reflection, applying the practice of Commoning to the process of examining our own modes of working and interacting as a collective, by engaging in a reciprocal and convivial exchange.",[],[1732],{"_key":1733,"_type":219,"children":1734,"markDefs":1739,"style":232},"43897cfdcc6f",[1735],{"_key":1736,"_type":223,"marks":1737,"text":1738},"c2f0b48797e6",[],"How we can expand our collective's shared knowledge-and skills-space and broaden our collaborative learning, exploration, decision-making, creation and reflection, to increase shared-ownership of the creative process and its outcomes with project participants?",[],[1741,112,349,1665,352,1742,1023,1238],"common views","the common views collective addresses social-ecological concerns at sites-in-conflict. our methodology of environmental reconciliation, which we have been evolving over the course of our work, in a range of sites and with various communities internationally, applies a post-anthropocentric commoning perspective and a social-ecological re-framing in the context of arts engagement, as a way of working towards understanding, unpacking and redressing contested issues. we employ participatory strategies and aim for horizontality at all levels of a project, an approach that goes beyond project process and structure, forming a basic understanding that questions entrenched hierarchical attitudes of human vs human and human over nature. our methodology engenders co-learning and calls for an alternative approach to curation, one that is centred on public engagement, mediation and process. \n\nour research at the soc explores commoning within engaged arts practice, asking how we can expand our collective's shared knowledge- and skills-space and broaden our collaborative learning, exploration, decision-making, creation and reflection, to increase shared-ownership of the creative process and its outcomes with project participants. specifically, we set out to compile a toolkit of strategies, methods and practices that will facilitate our work as catalysts of a commoning process, through labbing and reflection, applying the practice of commoning to the process of examining our own modes of working and interacting as a collective, by engaging in a reciprocal and convivial exchange.",{"_type":9,"current":1744},"common-views",{"locations":1746,"other":1752},[1747,1750],{"_id":575,"_type":347,"seo":7,"slug":1748,"title":576},{"_type":9,"current":1749},"online",{"_id":346,"_type":347,"seo":7,"slug":1751,"title":350},{"_type":9,"current":349},[1753],{"_key":1754,"_type":219,"children":1755,"markDefs":1760,"style":232},"5443f6372eac",[1756],{"_key":1757,"_type":223,"marks":1758,"text":1759},"89127fc2f64b",[],"Online and Le Cascine, Florence",[],[1762,1773],{"_type":829,"settings":1763,"text":1764},{"textColumnCount":1522},[1765],{"_key":1766,"_type":219,"children":1767,"markDefs":1772,"style":232},"3cea13d373c6",[1768],{"_key":1769,"_type":223,"marks":1770,"text":1771},"822d3c7414b30",[],"We invite you to an event that aspires to bridge the joy of play, and an experiential process that delivers and communicates (indirectly) the basics of commoning.",[],{"_type":829,"settings":1774,"text":1775},{"textColumnCount":1522},[1776,1796],{"_key":1777,"_type":219,"children":1778,"markDefs":1795,"style":232},"454f9d4c3759",[1779,1783,1787,1791],{"_key":1780,"_type":223,"marks":1781,"text":1782},"8966ca60aa150",[225],"Saturday 24 October\n\n",{"_key":1784,"_type":223,"marks":1785,"text":1786},"8966ca60aa151",[],"16:00 - 18:00 Online Events\n\n16:00-16:10 Introduction by Alter'azioni collective\n16:10-16:55 Online “The Seven Generations Brainstorm\" game guided and moderated by Gabriel \n16:55-17:00 Break\n17:00-17:50 Online \"Game Changers\" game guided and moderated by Rok:\n1) Introduction to the game & game commoning infrastructure prototype (10min)\n2) Playtesting Game-Changers (30min)\n3) Reflections (5min)\n4) Prompt card contribution challenge, how to participate (5min)\n17:50 - 18:00 Conclusion\n\n18:30 Exhibition opening: \"What do we understand about commoning?\"\n19:30 African Social dinner @ Alter'azioni\n",{"_key":1788,"_type":223,"marks":1789,"text":1790},"8966ca60aa152",[225],"\n\nSunday 25 October\n\n",{"_key":1792,"_type":223,"marks":1793,"text":1794},"8966ca60aa153",[],"10:30 Gathering in Le Cascine public park, Florence\n10:45 Game circles, curated and facilitated by Alterazioni. in the program commoning games :\"Reversed musical chairs game\", contributed by Alekos Pantazis (P2P Lab, Greece), \"(d)estructura\", contributed by Colectivo El puente_lab (Juan Esteban Sandoval and Alejandro Vásquez Salinas) and Mariangela Aponte Núñez\"Zip, boing, Shiva\", contributed by Alter'azioni collective\"Spaghetti commoning\", contributed by Lisa Lazzarini\"The Rabbit and the Fox\", contributed by The new Games\n13:00 Social Picnic",[],{"_key":1797,"_type":219,"children":1798,"markDefs":1808,"style":232},"016a2b14179d",[1799,1803],{"_key":1800,"_type":223,"marks":1801,"text":1802},"d6eca3c10688",[],"\nThe Event Is Supported by the School of Commons and Its Alumni Network, Together with ",{"_key":1804,"_type":223,"marks":1805,"text":1807},"25a1e71b1394",[1806],"229d5ec9bc69","Studio Alter'azioni",[1809],{"_key":1806,"_type":249,"blank":250,"href":1810},"https://alterazionifirenze.substack.com",[1812,1749,349,1813,298,305,312,1814,1815,1815,1816,352,384,496,552],"commoning as a play form","online and le cascine, florence","alumn*","we invite you to an event that aspires to bridge the joy of play, and an experiential process that delivers and communicates (indirectly) the basics of commoning.","saturday 24 october\n\n16:00 - 18:00 online events\n\n16:00-16:10 introduction by alter'azioni collective\n16:10-16:55 online “the seven generations brainstorm\" game guided and moderated by gabriel \n16:55-17:00 break\n17:00-17:50 online \"game changers\" game guided and moderated by rok:\n1) introduction to the game & game commoning infrastructure prototype (10min)\n2) playtesting game-changers (30min)\n3) reflections (5min)\n4) prompt card contribution challenge, how to participate (5min)\n17:50 - 18:00 conclusion\n\n18:30 exhibition opening: \"what do we understand about commoning?\"\n19:30 african social dinner @ alter'azioni\n\n\nsunday 25 october\n\n10:30 gathering in le cascine public park, florence\n10:45 game circles, curated and facilitated by alterazioni. in the program commoning games :\"reversed musical chairs game\", contributed by alekos pantazis (p2p lab, greece), \"(d)estructura\", contributed by colectivo el puente_lab (juan esteban sandoval and alejandro vásquez salinas) and mariangela aponte núñez\"zip, boing, shiva\", contributed by alter'azioni collective\"spaghetti commoning\", contributed by lisa lazzarini\"the rabbit and the fox\", contributed by the new games\n13:00 social picnic\n\n\nthe event is supported by the school of commons and its alumni network, together with studio alter'azioni",{"_type":9,"current":1818},"commoning-as-a-play-form",[1820],{"_id":580,"_type":1821,"seo":7,"slug":1822,"title":581},"filterType",{"_type":9,"current":1823},"alumn",1791387122294]